Undead Engine
A downloadable und
Undead engine is a next gen real time path traced game engine, we achieve over 1000FPS by using black magic optimizations with our hybrid rendering model, and in the end your scene or game looks physically correct (aka ground truth render), we joined many forces together and having several development branches working together in making this engine, our goal is to make it accessible to everyone, you dont need to know coding to use it, stack blocks together and make your game, or code entirely in python or C++, every optimization relies on you, the developer, if you wont optimize the game it wont run well, thats why we will cook a guide on game optimization, and discuss how you can get AAA quality running on almost anything, theres no need to learn anything about materials we provide 100s of predefined materials with friendly naming and fully tweakable, if you dont like yourself we provide a full shader editor where you can specifically code how light interacts with your material,
release coming later this month
| Published | 5 days ago |
| Status | In development |
| Category | Tool |
| Author | A.V.M Studios |
| Tags | 2D, 3D, Game engine |

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